Station 23 started as an experiment in level design for a class I was in. Though the original white box had a lot of potential as an enjoyable fps map it didn't have the quality assets to make it portfolio worthy. Iv'e definitely come a long way from where it was before but I think its time to move forward on to other projects. I could definitely take it further but considering this was my first real attempt at an environment piece I would need to do some serious structural changes to get it to a level i'm satisfied with. all in all I'm really proud of how far I've come with it and I look forward to the next project.